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User Interface

Quote

If you find an element of your interface requires instructions, then you need to redesign it.
Dan Rubin

Preface

The User Interface chapter is your key to unlocking the full potential of IGMAS+. In these pages, we'll guide you through the intuitive layout and powerful tools that make navigating the software a breeze.

Get ready to:

  • Master the workspace: understand the menus, toolbars, and customizable elements that shape your IGMAS+ experience.
  • Discover shortcuts: streamline your workflow with time-saving keyboard shortcuts and efficient navigation techniques.
  • Visualize your ideas: learn how to customize displays, manipulate views, and use visual tools to gain insights into your models.

Let's dive in and make IGMAS+ your intuitive modeling companion!

Interface layout

Here are general IGMAS+ interface layouts in light and dark themes:

IGMAS+ Graphical User Interface: light theme

IGMAS+ Graphical User Interface: dark theme

Check out how to set up the interface theme.

The main elements of the layout are:

  •  Menu Bar


    Menu Bar

    Most functions are called using the menu entries in the Menu Bar at the top left of the interface window.

    Information panel

    Information panel contains information about the IGMAS+ version, as well as a current project name and a timeline version tag.

    Search panel

    Search panel can be used for quick access to the search functionality on this website.

    Discover more

  •  Tool Bar


    Tool Bar

    Left side of the Tool Bar below the Menu Bar is used for quick access to typical project manager functions

    Tool Bar icons

    Icons on the right side of the Tool Bar are used for quick access to typical functionality, model views and plugins

    Discover more

  •  Object Tree


    Object Tree

    The Object Tree at the left side represents the workspace with all model objects listed in a hierarchical order. Visualization for each object can be toggled using the checkboxes, and right mouse button is used to access options specific for each object.

    Discover more

  •  Property Editor Tab


    Property editor tab

    The Property Editor Tab at the bottom left is used to view or change the properties of individual elements selected in the Object Tree

    Discover more

  •  Body Manager Tab


    Body manager tab

    The Body Manager Tab at the bottom left contains a table to manage model bodies, as well as to view, add and modify the physical properties of the bodies. It is possible to export the table using the icon on the top right side.

    Discover more

  •  Information Tab


    Information tab

    The Information Tab at the bottom left contains information on numerical data at cursor position in different views

    Discover more

  •  Status Bar


    Status bar

    The Status Bar at the bottom of the interface contains information on the current session:

    • Memory status: place the cursor above the memory status bar to get more information about actual and maximum available memory. The bar turns red, if the allocated memory reaches a critical level
    • Progress status: visualizes the activity status. The progress in not necessarily linear
    • Model status: traffic light shows the model status

    Discover more

For more details on each element, check out the links in the list above.